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Title: 3D Graphics Dll


brett14 - November 10, 2009 04:07 AM (GMT)
I'm planning (already started) to make a 3d dll for gamemaker. Well actually I'm not making it, just porting it to gamemaker. It is an open-source 3D engine called Irrlicht, and I wanted to give you guys a heads up. Irrlicht is very fast and very easy to use, so I figured it'd be the perfect dll to allow gamemaker to use. I know this has been done in the past by Xception, however that was with a much older version. I also noted that the Sivart stated he was going to do the same thing, but I havn't heard anything from him again since. No clue when it will come around yet, as i started it only two days ago, but I've already made quite a bit of progress.

Anyways here's a link to show you some of the things irrlicht can do.

mauge - November 10, 2009 07:29 PM (GMT)
Sounds great! It's a lot of hard work, but I really hope you finish this project some day. Let me know if you need someone to test it. So what's the actual situation?

brett14 - November 11, 2009 12:01 AM (GMT)
Currently it can create a window, set a projection in it, load animated models and display them.

The Sivart - November 11, 2009 03:53 AM (GMT)
QUOTE (brett14 @ Nov 9 2009, 10:07 PM)
I also noted that the Sivart stated he was going to do the same thing, but I havn't heard anything from him again since.

I did?

mauge - November 11, 2009 01:50 PM (GMT)
@The Sivart: I guess you didn't? ^^

@Brett: Animated models... That's already more than GM can do. Irrlicht has a lot of features and I hope you're going to support most of them. What are the next steps? Sorry, I'm really curious. :)

zachman - November 11, 2009 06:01 PM (GMT)
nice. Can't wait until you get a first released version ;)

brett14 - November 11, 2009 09:08 PM (GMT)
@The Sivart
Sorry got you're name wrong. I meant Skarik, sorry.

@mauge
Idk, I'm just trying to get all of the features from the demos into it right now, which is being a big pain in the ass. I'm having troubles passing strings from GM to the DLL to Irrlicht, I can pass it to the dll successfully, but then Irrlicht has some weird way of using them, where it seems to only be using one character, the first and it turns it into ASCII... So if i want to display a text it is displaying a number.

brett14 - November 29, 2009 11:18 PM (GMT)
Just letting you all know, I canceled this project a little while back. My c++ skills are not strong enough to implement some things into the dll. Anyways, try this dll if you want a fast 3d dll. It is a port of ogre to GM, ogre is a really nice 3d graphics engine for c++.




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